actor Magicman : ClassBase
{
Player.ScoreIcon "C_0BF0X"
player.displayname "Magicman"
player.soundclass "MagicmanC"
player.startitem "MagicCardBoss"
player.startitem "MagicCardBosB"
player.startitem "SnortSnortAmmo",600

player.startitem "TenguBladeWeakness2", 1

player.startitem "RollingCutterWeakness", 1
player.startitem "MetalBladeWeakness", 1
player.startitem "ShadowBladeWeakness", 1
player.startitem "GyroAttackWeakness", 1
player.startitem "SilverTomahawkWeakness", 1
player.startitem "TenguBladeWeakness", 1
player.startitem "ScrewCrusherWeakness", 1
States
{
Spawn:
MGIC A 0
MGIC B 1
MGIC A 1
Goto Spawn+2
See:
MGIC BCDE 5
Goto Spawn
Missile:
MGIC F 5
MGIC G 4
goto Spawn
ClassPain:
MGIC H 0
goto PainContinue
DeathFix:
MGIC H 0 A_SpawnItemEx("MagicDeath")
goto DeathContinue
ClassDeath:
MGIC H 1 A_SpawnItemEx("MagicDeath")
goto MegaDeathEnd
}
}