actor Freezeman : ClassBase
{
Player.ScoreIcon "C_07A0X"
player.displayname "freezeman"
player.soundclass "freezemanc"
player.startitem "FreezeCrackerBoss"
player.startitem "MrFreezeAmmo", 28

player.startitem "JunkShieldWeakness2", 1

player.startitem "OilSliderWeakness", 1
player.startitem "TimeStopperWeakness", 1
player.startitem "DustCrusherWeakness", 1
player.startitem "JunkShieldWeakness", 1
player.startitem "ConcreteShotWeakness", 1
States
{
Spawn:
FREE A 0
FREE B 1
FREE A 1 A_JumpIfInventory("FreezeFireHold",1,"MissileHold")
Goto Spawn+2
See:
FREE BCDE 5
Goto Spawn
Missile:
FREE FFFFF 1 A_JumpIfInventory("FreezeFireHold",1,"MissileHold")
FREE GGGG 1
goto Spawn
MissileHold:
FREE F 2
FREE F 1 A_JumpIfInventory("FreezeFireHold",1,"MissileHold")
goto Missile+4
ClassPain:
FREE H 0
goto PainContinue
DeathFix:
FREE H 0
goto DeathContinue
ClassDeath:
FREE H 1
goto MegaDeathEnd

TimeStopped:
FREE IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 1 A_Stop
Goto pain+1
}
}