actor RockmanC : ProtoClassBase
{
Player.ScoreIcon "C_00C0X"
//player.startitem "GlassHealthBar"
player.startitem "ProtoHealthBar"
player.displayname "Rockman"
player.soundclass "rockmanc"
player.startitem "RockBusterC"
player.startitem "VanillaAmmo", 3
player.startitem "CanCopyWeapons"
player.startitem "CanUseItems"
States
{
Spawn:
HMEG A 0
HMEG B 1
HMEG A 1
HMEG A 0
Goto Spawn+2
See:
HMEG BCDE 5
Goto Spawn+2
Missile:
HMEG FFFFF 1 A_JumpIfInventory("MegaSlide",1,"Slide")
HMEG GGGG 1 A_JumpIfInventory("MegaSlide",1,"Slide")
goto Spawn
Slide:
HMEG R 20
HMEG A 0
goto Spawn
ClassPain:
HMEG H 0
goto PainContinue
DeathFix:
HMEG H 0
goto DeathContinue
ClassDeath:
HMEG H 1
goto MegaDeathEnd
}
}