actor ProtoShieldXC : ProtoShieldX replaces ProtoShieldX
{
//+DONTDRAIN
+NOTIMEFREEZE
damagefactor "ProtoBuster", 1.0//To make the hit sound
damagefactor "PlantDrain", 0.0
damagefactor "ShadeDrain", 0.0
}

actor OilCanisterC2 : OilCanisterC replaces OilCanisterC
{
//+DONTDRAIN
damagefactor "PlantDrain", 0.0
damagefactor "ShadeDrain", 0.0
}

actor SolidGutrock2C : SolidGutrock2 replaces SolidGutrock2{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor OilBlobC2 : OilBlobC replaces OilBlobC{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
actor OilBlobBC : OilBlobB replaces OilBlobB{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
actor OilSpillBlobC : OilSpillBlob replaces OilSpillBlob{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
actor OilSpillBlobXC : OilSpillBlobX replaces OilSpillBlobX{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor LeafShieldGuardC : LeafShieldGuard replaces LeafShieldGuard{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor LeafCounterDudeC : LeafCounterDude replaces LeafCounterDude{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor GemCloneHitboxC : GemCloneHitbox replaces GemCloneHitbox{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor DiveMineClassC : DiveMineClass replaces DiveMineClass{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
actor DivemanMissileClassC : DivemanMissileClass replaces DivemanMissileClass{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor KnightShieldXC : KnightShieldX replaces KnightShieldX{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor JunkCubeC : JunkCube replaces JunkCube{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor IceWallC : IceWall replaces IceWall{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
actor BossIceWallC : BossIceWall replaces BossIceWall{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor ConcreteBlockC : ConcreteBlock replaces ConcreteBlock{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}

actor BRGSpinShieldC : BRGSpinShield replaces BRGSpinShield{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
actor MWSCopyShieldC : MWSCopyShield replaces MWSCopyShield{damagefactor "PlantDrain", 0.0 damagefactor "ShadeDrain", 0.0}
