//Vanilla Scripts

//CBM Scripts

const int C_HEALTHACS = 142;
const int C_RETURN_APROP = 144;

const int C_POISONFOLLOW = 211;

const int C_JAX_SUCKRECODE = 422;

const int C_JAX_SPECTRUM_SET1 = 444;
const int C_JAX_SPECTRUM_SET2 = 445;
const int C_JAX_SPECTRUM_TURN = 446;

const int LO_DISPLAY = 447;
const int LMSWITHLOCHECK = 448;
const int LOADOUTSETUP = 449;
const int LOADOUTCHOICE = 450;
const int LOADOUTCHOOSER = 451;
const int C_HELPMELEARN = 452;

const int C_JAX_FLINGACS = 520;
const int C_CHECK_TARGET_ITEM = 521;
const int C_JAX_CHECK_JUMP = 522;

const int C_WEAPON_CATEGORY_CHECK = 530;

const int C_CEL_HOOKSHOT = 560;
const int C_CEL_HOOKSHOTFX = 561;
const int C_SPEEDJUMP_ACS = 646;
const int C_CHECK_TARGET_OOC = 649;
const int C_GRAVITY_SLAM = 667;

const int C_GET_USER_VAR = 811;
const int C_DYNAMOACS = 813;

//Other?
const int BLUE1 = 198;
